Objectives
Students will be able to:
- Understand how to use Game Maker to design WWI games
- Develop Skills in Multimedia and Programming with a WWI theme
Unit Plan
Week
|
Area of Study
|
Key Knowledge
|
Activities & Assesment
Tasks |
Key Skills
|
1
|
Game Maker Introduction / Scrolling Shooter development
|
Use of Sprites
Use of Motion Use of Object based Programming |
Basic Development of User Interface / User Plane
|
Object based Programming
Script Programming User Interface Layout and Design |
2
|
Scrolling Shooter development
|
Use of Sprites
Use of Motion Use of Collisions |
Development of User Interface / User Plane
Development of Interacting Interface / Level |
Object based Programming
Script Programming User Interface Layout and Design |
3
|
Scrolling Shooter development
|
Use of Motion
Use of Collisions Use of Points and Life / Health |
Development of User Interface / User Plane
Development of Interacting Interface / Level |
Object based Programming
Script Programming User Interface Layout and Design |
4
|
Scrolling Shooter development and Beta testing
|
Use of Motion
Use of Collisions Use of Points and Life / Health |
Development of Interacting Interface / Level
Beta Test Game Submission |
Object based Programming
Script Programming User Interface Layout and Design |
Essential Questions
What is the role of sprites and objects in Game Maker?
What was the role of planes in WWI?
How does the use of Game Maker enable basic simulation?
What was the role of planes in WWI?
How does the use of Game Maker enable basic simulation?
Performance Indicators/Outcomes
See Lesson Plans and Worksheet Resource Documents
Activities and Assessment Tasks
scrolling_shooter_worksheet.doc | |
File Size: | 23 kb |
File Type: | doc |
Key skill(s) addressed
Students develop criteria to evaluate their own and others’ work and use them to assess quality and the extent to which the purpose is fulfilled. For example, students compare the quality of their website with a commercial one, taking into account the knowledge and skills typical of professional website designers.
Students accept and respect differences in others’ approaches to using ICT for solving problems and designing products.
Students accept and respect differences in others’ approaches to using ICT for solving problems and designing products.
Lesson Plans
lesson_1_-_it.doc | |
File Size: | 40 kb |
File Type: | doc |
lesson_2_-_it.doc | |
File Size: | 41 kb |
File Type: | doc |
lesson_3_-_it.doc | |
File Size: | 43 kb |
File Type: | doc |
lesson_4_-_it.doc | |
File Size: | 38 kb |
File Type: | doc |